← Limestone GamesQUARRY WORKS / BUILT BY YOU

A LITTLE PRACTICE. A LOT OF PROGRESS.

TYPE QUARRY↗

Every keystroke
moves mountains.
↗YOUR OPERATOR LICENSEApprentice
Your first quarry0 credits0 / 15 lesson medals
LIMESTONE WORKS / EST. TODAYCREW WANTED · NO EXPERIENCE NEEDED
A WORKING WORLD, AT YOUR FINGERTIPSSmall steps. Solid foundations.Quarry → crusher → kiln → dispatch
ORDERS FILLED0 / 24
WORDS / MIN—
ACCURACY100%
KEY STREAK0 ×
SHIFT TIME0:00
SHIFT SCORE0

CLOCK IN. FIND YOUR RHYTHM.

Good hands are made here.

Type to dig. Build your plant. Leave a little faster.

LEARN
BY DOING
02 / SET YOUR PACE
1 Find F + J by touch2 Type the highlighted text3 Fill orders. Upgrade the plant.

YOUR NEXT BUILDExcavation rig

Finish shifts to earn construction credits.

Type each order exactly, including spaces. You do not need Enter. Mistakes wait for the correct key. Escape pauses the shift.

YOUR TOOLS / QWERTYF + J are home. Let your fingers find their way back.
● Pinky● Ring● Middle● Index● Thumb
WORKING RHYTHM Find your flow
Steady keys keep the plant humming. No speed penalties.

YOUR LAND / YOUR LEGACY

Build something that lasts.

Finish typing shifts. Earn credits. Expand a real production chain. Every improvement stays for your next visit.

Choose your next investment

PERMANENT CONSTRUCTION

Local contracts

AUTOMATIC REWARDS
How the production chain works

Each completed extraction order yields 6 tonnes of raw limestone. A crushing order consumes up to 6 tonnes to make 5 tonnes of aggregate; a firing order consumes up to 5 tonnes to make 4 tonnes of lime. A dispatch order ships up to 4 tonnes. The one-tonne processing loss per order is a simplified game rule. Each station upgrade adds 2 tonnes of output capacity per order. Surplus material stays in your stockpile, so upgrading the next bottleneck matters.

Shipments earn 3 credits per tonne (4 with rail). Every completed typing order pays 1 credit. Finishing all 24 orders at 95% accuracy adds 24 credits, plus 12 each for the workshop and pond. A timed run pays for orders finished before the clock expires. Abandoning a shift pays nothing. Buildings affect your quarry economy, never your typing score or WPM. Progress saves in this browser.

Saved on this device.