One page: how to play, what each card is worth when someone goes out, and the variants worth agreeing on before you deal. Sized to fold into the card box.
| Deal | Five cards each (seven for two players). Turn one card face up to start the discard pile; the rest is the stock. |
| Your turn | Play one card that matches the top card by suit or by rank. |
| Eights | An 8 is wild — play it on anything, then name the suit that must be followed. |
| Can't play | Draw from the stock until you can, then play it. If the stock runs out, pass. |
| Going out | First player to shed every card wins the hand and scores the cards left in the other hands. |
| Card | Value |
|---|---|
| Each 8 | 50 |
| K, Q, J, 10 | 10 |
| Ace | 1 |
| All others | Face value |
| Game ends at | 100, 200 or an agreed number of hands |
Crazy Eights is the shedding game that most house rules for Uno-style play descend from. You need one standard 52-card deck and two to five players; add a second deck for six or more.
Deal five cards to each player — seven if only two are playing — and turn the next card face up to begin the discard pile. On your turn, play a single card that matches the top of the pile by suit or by rank. A seven of hearts can be followed by any heart, or by any seven.
If you cannot play, draw from the stock until you can, then play that card. If the stock is exhausted and you still cannot play, your turn passes.
An 8 can be played on any card at any time. When you play one, you name the suit that the next player must follow. That makes eights the most valuable cards in the game — and the most expensive to be caught holding, at 50 points each.
The first player to shed every card wins the hand. They score the value of all the cards still in the other players' hands: eights are 50, face cards and tens are 10, aces are 1, and everything else is its face value. Play to an agreed total — 100 and 200 are both common — or to a set number of hands.
Almost every group plays with some special cards, and almost every group assumes theirs is the standard. Settle it before you deal. The most common set is on the rules card: 2 makes the next player draw two, a queen skips, an ace reverses direction, and a jack lets you play again. Some groups also require you to announce your last card, with a penalty draw if you forget.
How many cards do you deal in Crazy Eights? Five each, or seven when only two people are playing.
What is an 8 worth? Wild when you play it, and 50 points against you if you are caught holding it.
Do you draw one card or until you can play? Traditionally you draw until you can play. Many groups house-rule it down to one card — agree in advance.