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Printable dots and boxes grid

One large 12×9 board for a full game plus two small 6×5 boards for quick ones, with the rules and the chain strategy printed underneath.

Play Dots & Boxes online → Prints on one page — US Letter or A4. Save as PDF from the print dialog.

Dots and Boxes

2 players · pen or pencil each
Most boxes wins
Large grid — 12 × 9 boxes
Small — 6 × 5
Small — 6 × 5

How to play

  • Take turns drawing one line between two adjacent dots
  • Complete the fourth side of a box and it is yours
  • Write your initial in it and go again
  • Chains are everything — count before you open one
  • Game ends when every line is drawn
  • Most boxes wins
Limestone Games Dots and boxes grid · free printable · limestonegames.com/printables/

How to play dots and boxes

Two players take turns drawing a single horizontal or vertical line between two adjacent dots. Complete the fourth side of a box and you claim it, write your initial inside, and take another turn immediately. When every line has been drawn, the player with more boxes wins.

Why the extra turn changes everything

Because completing a box grants another move, a single opening can cascade — one box leads to the next, and a long corridor of boxes falls in one turn. That turns an apparently gentle game into something genuinely tactical.

Chains, and the double-cross

The game's real strategy is about chains — connected runs of boxes that all fall together. The player forced to open the first chain generally loses it, so good play is about controlling who runs out of safe moves first.

Strong players use the double-cross: rather than taking every box in a chain, you take all but the last two and then deliberately give those two away, which forces your opponent to open the next chain for you. Giving up two boxes to win a chain of eight is a good trade.

Count before you open

Before making a move that opens a chain, count how many boxes it contains and how many chains remain. If a game comes down to two chains, the player who must open the first one usually loses — the whole endgame is manoeuvring to avoid that.

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