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Printable Pig dice score sheet

One die, one decision — roll again or bank. Pig is the purest press-your-luck game ever taught in a classroom, and this pad runs two full races to 100 with the rules (and the two-dice variant) printed on it.

10,000 dice score sheet → Prints on one page — US Letter or A4. Save as PDF from the print dialog.

Pig

Any players · one die · first to 100 wins
Roll and build a turn total — a 1 wipes it · hold to bank
Game 1 — write the running total after each banked turn. First to 100 wins.
TurnPlayer 1Player 2Player 3Player 4Player 5Player 6
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Game 2 — write the running total after each banked turn. First to 100 wins.
TurnPlayer 1Player 2Player 3Player 4Player 5Player 6
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Rules & the famous variant

  • On your turn, roll as many times as you dare — each roll adds to your turn total
  • Roll a 1 — the turn total vanishes and the die passes
  • Hold — bank the turn total onto your score, then pass the die
  • First to 100 wins (agree whether exactly or over)
  • Two-Dice Pig: roll both — a single 1 ends the turn; double 1s wipe your entire banked score (common version — agree first)
Pig is public domain and a staple of probability classrooms — the "hold at 20" guideline emerges from the math, which is exactly why teachers love it. Variant thresholds and two-dice rules differ by table; the pad tracks them all.
Limestone Games Pig dice score sheet · free printable · limestonegames.com/printables/

How to play Pig

One die circles the table. On your turn, roll: a 2 through 6 adds to your turn total, and you choose — roll again, or hold and bank the total onto your score. Roll a 1 and the turn total evaporates, die passes, table laughs. First to 100 wins. A six-year-old learns it in one round; a statistician can spend a career on it.

The decision that teaches probability

Every roll risks one-sixth of a disaster against five-sixths of progress, which makes "when do I stop?" a genuine expected-value problem — the reason Pig appears in math classrooms everywhere. The folk answer, hold at 20, falls out of the arithmetic, but the game's charm is that the arithmetic stops mattering when you're 8 points behind with the die in your hand.

Turning up the heat

Two-Dice Pig doubles the speed and the terror: both dice count, a single 1 ends the turn, and snake eyes torch your whole banked score. It turns a gentle classroom game into a proper gambling story — the sheet's second grid is usually where that version gets played. Graduated from Pig? 10,000 and Farkle are this game with more dice and more ways to be sorry.

Frequently asked

Exactly 100 or over? Either is played; over-the-line is the common default. The pad's caption says agree — so agree.

Does everyone get equal turns? House choice: sudden-death at 100, or finish the round so everyone has rolled equally. The second is fairer; the first is funnier.

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