European Roulette

◆ House Rules

Read the wheel before you bet

0Single zero only
37Pockets on the wheel
35:1Straight up pays
2.70%House edge, every bet
½La partage option

This is a European wheel — one green zero, not two. That single pocket is the entire house edge: every payout is built as if the wheel had 36 pockets, the 37th is the casino's. It works out to 2.70% on every bet on the felt, half of what an American double-zero table takes. Flip on la partage at the table rail and zero refunds half of every even-money bet, cutting those to 1.35% — the best odds roulette offers anywhere.

◆ The Bets

How to play roulette

Pick a chip, place it on the layout, and spin. Anything the ball lands on that your bet covers, pays. Chips on a number's face bet that number straight up; chips on the lines and corners between numbers split the bet across neighbors — hover the layout and the betting spots light up, exactly like dropping a chip on the felt seam of a real table.

Straight

One number, face of the cell. Hits once in 37 spins.

PAYS 35:1

Split

Two neighbors — chip on the line between them.

PAYS 17:1

Street

A full row of three — chip on the row's outer edge.

PAYS 11:1

Corner

Four numbers meeting at a cross — chip on the intersection.

PAYS 8:1

Six Line

Two adjacent rows — six numbers on one chip.

PAYS 5:1

Outside

Red/black, odd/even, high/low pay even money; dozens and columns pay 2:1.

PAYS 1:1 · 2:1

◆ The Payouts

Every bet on the table

There is no smart bet and no sucker bet on a single-zero wheel — every wager hands the house the same 2.70%. What you're choosing is variance: how often you win versus how big it pays. The in-game coach runs these exact numbers live on whatever you've placed.

Single-zero payout table

BetCoversPaysHitsChanceWin on $10
Straight up1 number35:11 in 372.7%+$350
Split2 numbers17:12 in 375.4%+$170
Street3 numbers11:13 in 378.1%+$110
Corner4 numbers8:14 in 3710.8%+$80
Six line6 numbers5:16 in 3716.2%+$50
Dozen12 numbers2:112 in 3732.4%+$20
Column12 numbers2:112 in 3732.4%+$20
Red / Black18 numbers1:118 in 3748.6%+$10
Odd / Even18 numbers1:118 in 3748.6%+$10
1-18 / 19-3618 numbers1:118 in 3748.6%+$10
ZeroThe house's pocket35:1 straight1 in 372.7%outside bets lose

The pattern: payout + 1 = 36 ÷ numbers covered, on a wheel with 37 pockets. That missing pocket is the whole house edge — identical 2.70% on every line of this table. The one exception you can create yourself: with la partage switched on, zero hands back half of any red/black, odd/even or high/low stake, and those six bets drop to 1.35%.

◆ The Wheels

European vs American vs French roulette

Three names, two wheels, one decision that matters. The wheel you're playing here is the European single-zero wheel — and with la partage switched on, it plays by French rules, the friendliest zero treatment in the game. The American wheel adds a second green pocket (00) and doubles the house take on every bet.

The three tables, side by side

European (this wheel)FrenchAmerican
Pockets37 (0–36)37 (0–36)38 (0, 00, 1–36)
Green zerosOneOneTwo — 0 and 00
Straight up pays35:135:135:1
House edge2.70%2.70%5.26%
Even-money bets2.70% — 1.35% with la partage on1.35% (la partage / en prison)5.26%
Worst betNone — every bet costs the sameNone — every bet costs the sameFive-number 0-00-1-2-3 at 7.89%
Zero ruleZero takes all — or half back with la partageHalf back, or stake "imprisoned" for the next spinZeros take everything

Same payouts on all three tables — the only thing that changes is how many green pockets are working against you and what happens when the ball finds one. That's why the first rule of roulette is simply: play the single-zero wheel.

A note on French roulette specifically: it's this same 37-pocket wheel with kinder zero rules and French dress. La partage ("the split") refunds half of every even-money stake when zero hits — that's the rule this table offers at the rail. Its sibling en prison holds the stake on the felt instead: survive the next spin and it comes back whole. Both work out to the same 1.35% edge on even-money bets. French tables also label the felt in French — manque and passe for low and high — and take call bets like voisins du zéro announced to the croupier, but the math underneath is identical to what you're playing here.

◆ Croupier's Notes

Eight habits of players who last

  1. Play single zero, always. Same game, same payouts — an American 00 wheel just doubles what the house takes.
  2. Take la partage when offered. Half back on zero cuts even-money bets to 1.35% — flip it on at this table's rail.
  3. Outside bets buy time. Red/black hits 48.6% of the time. If you want a long session, live there.
  4. Inside bets buy stories. A straight number hits once in 37 spins — but it pays for the other 36.
  5. No system beats the wheel. Martingale, Fibonacci, D'Alembert — every progression loses to the same 2.70% eventually.
  6. The wheel has no memory. Five reds in a row makes black exactly as likely as it ever was. There are no due numbers.
  7. Watch the coach, not your gut. The odds bar above the table shows your exact win chance and average cost per spin for whatever you've placed.
  8. Set a stop-loss before the first spin. Bankroll discipline is the only edge a roulette player can actually have.

◆ The Story

A physicist's accident, a casino's fortune

Roulette — French for "little wheel" — began as a failure: Blaise Pascal's 17th-century attempt at a perpetual motion machine left behind a beautifully balanced wheel with no use. Paris gave it one. By 1796 the modern game was running in the Palais-Royal's gambling houses, double zero and all. The decisive twist came in 1843, when François and Louis Blanc dropped the second zero to undercut rival casinos — halving the house edge and creating the European wheel played here. The Blancs took their single-zero game to Monte Carlo and built the world's most famous casino on it. The game's mathematical purity — every spin independent, every bet's cost calculable to the cent — has made it the probability teacher's favorite example ever since.

1655Pascal's perpetual-motion experiment leaves behind the wheel
1796The modern game documented in the Palais-Royal, Paris
1843The Blanc brothers drop the second zero — the European wheel is born
1873Joseph Jagger "breaks the bank" at Monte Carlo off a biased wheel

◆ Questions

Frequently asked questions

Is this roulette game free?

Yes — free play, no real money. Your bankroll and stats save in your browser.

Is this European or American roulette?

European — a single zero and 37 pockets. The house edge is 2.7%, half of American roulette's 5.26%. Turn on la partage and even-money bets drop to 1.35%.

What is la partage?

A French-table rule this game offers as a toggle: when the ball lands on zero, even-money bets (red/black, odd/even, 1-18/19-36) get half their stake back instead of losing it all. That cuts the house edge on those bets from 2.70% to 1.35%. Flip it on at the table rail or in the settings panel — the odds coach updates its numbers to match.

What's the difference between European and French roulette?

Same wheel — 37 pockets, one zero. French roulette adds player-friendly zero rules on even-money bets (la partage or en prison) and labels the felt in French. With la partage switched on here, you're playing French rules on a European layout.

Can I bet on multiple things at once?

Yes. Stack any combination of inside (straight, split, street, corner, six line) and outside (red/black, odd/even, dozens, columns) bets across the layout — the spots between numbers take split and corner chips, just like a real table.

What does a straight-up number pay?

35:1. Every payout on a single-zero table is set so a winning bet returns exactly 36 times the stake divided by the numbers it covers — which is why every bet carries the same 2.7% house edge.

Does the Martingale system actually work?

No. Doubling after each loss requires unlimited bankroll and no table limits — neither exists. A long losing streak will wipe you out before a win recovers it.

Are the spins truly random?

Yes. Each spin uses an independent random outcome. Past results have zero influence on the next — there are no "due" numbers.

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