Traffic Cop.

Ticket every rule breaker before it gets away.

INTERSECTION LAB● LIVE SIMULATION
THE INTERSECTION LAB

One crossing.
Five choices.

Same roads. Same arrivals.
A different way to take turns.

12 FT LANES · VEHICLES DRAWN TO SCALE
00:00
AVERAGE SPEED0 MPH
SLOW VEHICLES0 / 36
CROSSINGS COMPLETED0
SPEED · LAST 60 SEC
STOPPED TIME / ARRIVAL0 sec
ARRIVALS0

Click a car to see what it’s thinking. Yellow corners mark your selected driver.

How to play Traffic Cop

Traffic Cop is a free browser game about watching an intersection the way a real officer would. Cars arrive, stop, yield, turn and go. Most drivers follow the rules, but every round a set number of them break one, and the rest of the time it is up to you to tell the difference. Click a driver the moment it breaks a rule and the ticket is written. Nothing to install, and it works with a mouse or a trackpad.

What counts as a violation

  • Running a stop sign. No full stop at the line. A driver that only slows down has rolled the stop. A driver that creeps through at walking pace is not a rule breaker; nobody could call that a roll.
  • Running a red light. Going on red, or turning right on red without stopping first. Entering on yellow is legal, and so is a driver that could no longer stop when the light changed.
  • Speeding. Well over the posted speed. A speeder trails light behind it, so you can spot one without speed labels.
  • Tailgating. Riding right on the bumper of the car ahead at speed.
  • Failing to yield. Pulling out or turning in front of someone and making them brake hard, or cutting off a car in the roundabout.
  • Turning without a signal, from the wrong lane, or all the way around. Missing blinkers, a turn from a straight-ahead lane, and illegal U-turns.

Scoring

What happenedPoints
Ticket for a real rule breaker+100
Written within 2.5 seconds of the violation+150
Second good ticket in a row×2
Third good ticket in a row, and every one after×3
A wrong ticket, or a breaker that gets awayStreak reset
Every breaker in a round caught, no wrong tickets+200 bonus
Ticket for a driver who did nothing wrong−50
Three breakers get away in a rowShift over

A click on a car that is still short of the intersection waits a moment for the violation, so you can call a runner just before it runs. A rule breaker you miss is named as it drives off, with a red banner and a sound, so you always see what you should have caught. Your best shift saves on this device, and the top shifts go on a public board by first name.

Rounds that never end

Round one is a quiet two-way stop with three rule breakers. From there the ladder climbs through a busier two-way stop, a four-way stop, timed lights, lights with a left-turn lane, detected lights with two turn lanes and a roundabout. After that the busiest crossings come around again on each lap with more traffic, bolder drivers, more breakers packed closer together and less time to write each ticket. There is no final round. The shift ends the moment three breakers get away in a row, and the score is whatever you earned before that.

The intersection sandbox

The same intersection is a traffic simulator you can run yourself in the Traffic Playground. Choose a two-way stop, a four-way stop, timed lights, detected lights or a roundabout, add turn lanes, set the traffic on each street, the share of trucks, the drivers' aggression and the weather, then watch every driver think: click a car to read why it is waiting, braking or going. The comparison runs the same three minutes of traffic through all five controls and reports crossings, crashes and stopped time side by side. Every driver has its own attention, judgment and habits, so some of the mistakes you ticket in Traffic Cop are ones the drivers made on their own.