Qwirkle scoring is small additions that snowball — a point per tile in every line you touch, six more for each completed Qwirkle. This pad gives four players a clean turn-by-turn column with the scoring rules printed at the bottom.
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From a hand of six tiles, add to a growing tabletop grid: tiles in a line must share one attribute — all the same shape in different colors, or the same color in different shapes — and no line may repeat a tile. Play any number of tiles in a single line each turn, draw back to six, and read the board like a crossword where the words are patterns.
Every line your placement touches pays one point per tile, existing tiles included — so a single tile bridging two lines scores both, and the sheet's turn rows fill with 7s and 9s where beginners expect 2s. Finish a line of all six shapes or colors and that's a Qwirkle: 6 for the line, +6 bonus, 12 minimum, and the right to say the word out loud.
When the bag empties, the race flips — the first player to place their final tile takes a +6 bonus and ends the game on the spot. Keep writing turn scores to the last tile; games are routinely decided by that bonus.
Can a line have both shape and color in common? No — two identical tiles can never share a line, so a line has exactly one attribute in common.
What if you can't play? Trade any number of tiles for fresh ones as your whole turn — score zero and write a dash on the row.