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Printable Rummikub score sheet

A running scorecard with the scoring most people have never read: losers go negative by their racks, the winner banks the lot, and a stranded joker costs thirty.

Gin Rummy score sheet → Prints on one page — US Letter or A4. Save as PDF from the print dialog.

Rummikub

2–4 players · 106 tiles
Zero-sum: winner banks what losers lose
Running score — losers score their tiles negative; the winner gets the sum of everyone's tiles positive.
RoundP1RunningP2RunningP3RunningP4Running
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Scoring & the rules that get forgotten

  • Tiles count face value; a joker left on your rack costs 30
  • Losers score their racks as minus; winner scores the total as plus
  • Initial meld needs 30+ points from your own rack
  • Table rearranging is legal — but every set must be valid when you finish
  • Can't play? Draw a tile, turn over
  • Most points after the agreed rounds wins
Rummikub® is a registered trademark of its respective owner. This score sheet is an independent work created by Limestone Games and is not affiliated with, endorsed by, or sponsored by the trademark owner — the name is used only to identify the game the sheet is for.
Limestone Games Rummikub score sheet · free printable · limestonegames.com/printables/

How to play Rummikub

Fourteen tiles each from a 106-tile pool — two copies of 1 through 13 in four colours, plus two jokers. On your turn, lay valid melds from your rack: groups (same number, different colours) or runs (consecutive numbers, one colour), always three tiles or longer. Can't (or won't) play? Draw a tile and pass.

The two rules that define the game

Your first play must be an initial meld worth 30+ points from your own rack alone — no building on the table until you've bought in. After that, the table opens up: you may rearrange anything, splitting runs and stealing thirds, provided every set on the table is valid again when your turn ends. That manipulation is the whole game.

Scoring

When someone empties their rack, the others sum their remaining tiles at face value — 30 for a stranded joker — and score it as minus. The winner scores the total of everyone's losses as plus, making each round zero-sum. Play an agreed number of rounds; highest running total wins. The joker rule is the sharp edge: a joker on your rack at the wrong moment outweighs an entire bad round of small tiles.

Frequently asked

What counts toward the initial 30? Only tiles from your own rack, in valid melds, in one turn. A joker counts as the tile it stands for.

Can you take a joker from the table? Yes — replace it with the tile it represents from your rack, then use it in a new meld the same turn.

What if the pool runs out? Play continues without drawing; if nobody can move, the lowest rack wins the round.

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