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Printable Shanghai Rummy score sheet

All ten rounds with their contracts printed down the side — no more "what are we making this hand?" — plus the card values and buying limits at the bottom. Deuces are wild and the low score wins.

Contract Rummy score sheet → Prints on one page — US Letter or A4. Save as PDF from the print dialog.

Shanghai Rummy

3–8 players · 2+ decks with jokers · 11 cards each round
Deuces wild · 3 buys per hand (4 in rounds 9–10) · lowest score wins
The ten rounds — sets are three of a rank, runs are four in suit sequence. The hand’s winner scores zero; everyone else counts what’s left.
RdContractP1P2P3P4P5
13 sets
22 sets + 1 run
31 set + 2 runs
43 runs
54 sets
63 sets + 1 run
72 sets + 2 runs
81 set + 3 runs
94 runs
10Final hand — see note
Total

Card values & buying

  • 3–9 — 5 · 10–K — 10 · Ace — 15 · 2 (wild) — 20 · Joker — 25
  • Buys: 3 per hand in rounds 1–8, 4 in rounds 9–10
  • Winner of the hand scores 0 — everyone else counts their remaining cards
  • Lowest total after round ten wins
Shanghai is a folk contract game and the final round varies by family more than any other — many play "4 runs, no final discard", others "3 sets + 2 runs". The row is labelled for you to write yours in. Round lists themselves also drift between households; this is the most widely published version.
Limestone Games Shanghai Rummy score sheet · free printable · limestonegames.com/printables/

How to play Shanghai Rummy

Shanghai is contract rummy at full size: ten rounds, eleven cards each, two or more decks shuffled together, and deuces wild alongside the jokers. Each round has a contract — the exact combination of sets and runs printed on the sheet — and you cannot lay anything down until you can lay the whole contract down at once. After melding, you may play extra cards onto any melds on the table.

Buying

The famous rule: when someone discards and the next player doesn't want it, anyone else may buy the card — taking it plus a penalty card from the stock, out of turn. Three buys per hand (four in rounds nine and ten) is the standard allowance. Buying is how you chase a stubborn contract, and how you end up with a fistful of expensive wilds when someone else goes out first.

Scoring

The hand's winner marks zero; everyone else totals their remaining cards at the values in the box — note that wilds are the priciest cards to be caught with. Lowest total after ten rounds takes the game.

Frequently asked

Our rounds don't match this list. Perfectly normal — Shanghai drifts between families more than any published game. The contract column is printed with the most common list; strike and rewrite any round your table plays differently, and write your final-hand rule on row ten.

How is this different from Contract Rummy? Same skeleton, bigger build: Contract runs seven rounds without wild deuces; Shanghai runs ten with them. Both sheets are here — see the links below.

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